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Summary: Excellent Story
Comment: Great novel, definitely would reccomend this book which is the second in the trilogy. The conclusion to this novel is terrific and the introduction of the villian in it is amazing. Check out this book and the other two in the war games trilogy along with the prelude. Together they form one of the best Batman storylines i've read to date.
-MIKE
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Summary: great for Catch up!
Comment: I was out of comics for a while, and picked this series up in Graphic Novel form, great way to catch up!
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Summary: Simpy Styled but Remarkably Effective
Comment: The War Games crossover suffers from problems carried over from most large stories: way too many characters thrown in to one expansive tale just for the sake of having them there. But ignoring this, War Games actually stands as a very strong Batman story in many ways more interesting and imaginative than the extremely entertaining but somewhat hollow "Hush" storyline by the great Jeph Loeb. In this volume the premise kicks into a higher gear with the storyline's main nemesis, Black Mask, who has proven in his Red Skull inspired revamp to be a truly sick, great villain in Batman's rogues gallery. The volume's most captivating and disturbing scenes involve the deliciously evil madman torturing the misguided Stephanie Brown with power tools. But it never steeps into all too common and often ridiculous splash panels page after page in a desperate attempt to try and evoke some emotion. The story carries itself as dramatic utilizing simple technique. It comes with a high reccomendation.
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Summary: Casualties Mount
Comment: Literally taken place the evening after the first War Games, War Games: Tides is the continued story of the battle facing Batman and his allies in the face of gang reprisals following the death of many of the city's key underworld leaders.War Games: Tides provides an answer to who is responsible for that fateful meeting, and has fatal consequences for one of Batman's allies as others try to gain advantage in the ensuing chaos. It also highlights Batman's weakness of playing his cards too close to his chest and underestimating the ramifications of his plans in the hands of others.