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SuperHeroBooks - Batman: Bruce Wayne - Fugitive, Vol. 1

Batman: Bruce Wayne - Fugitive, Vol. 1
List Price: $12.99
Our Price: $6.70
Your Save: $ 6.29 ( 48% )
Availability: Usually ships in 24 hours
Manufacturer: DC Comics
Average Customer Rating: Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5

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Binding: Paperback
Dewey Decimal Number: 741.5973
EAN: 9781563899331
ISBN: 1563899337
Label: DC Comics
Manufacturer: DC Comics
Number Of Items: 1
Number Of Pages: 160
Publication Date: 2002-12-01
Publisher: DC Comics
Reading Level: Young Adult
Release Date: 2002-12-01
Studio: DC Comics

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Spotlight customer reviews:

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: A bit of misrepresentation
Comment: Volumes two and three of Bruce Wayne Fugitive can both be slightly accused of misrepresentation. The first half of #2 basically has nothing to do with the main ongoing story and is more a continuation of Greg Rucka's previous Evolution storyline. Then the Bruce Wayne saga essentially ends with this volume, and yet there is one more, with its' contents being more accurately described as an epilogue than an intrinsic part of the story, combined with a few more unrelated single issues. While bits and pieces of both are important, this practice of deception is certainly disappointing and somewhat dishonorable. The last two volumes could have and should have been edited and subsequently collected into one larger book. I may not have picked up the last one if I had known more about its' exact contents. Shame on you, DC.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Detection at its' best
Comment: This second installment of the four part "Bruce Wayne" saga centers on everybody but him. Babs, Dick, Tim, and Cassandra put on their thinking caps while trying to figure out what in the world actually happened that fateful and tragic night, and as they would eventually learn, the weeks leading up to it. The detective work involved is remarkably detailed and well conceived, with each player contributing their own special area of expertise to the entire endeavor. Batman is mysteriously absent, leaving it up to his distraught Batfamily to hopefully find and decipher various missing pieces of this perplexing puzzle. Part of their thought process, while pondering the possibility of a frame, leads to the next logical question. Who was it directed at, Bruce Wayne or Batman, and to follow up on that further, if it was directed at Batman, it infers that person knows his secret identity. The plot certainly thickens, and while some details may have been uncovered by its' conclusion, there are still many unanswered questions, but isn't that exactly what makes any whodunit so compelling and enjoyable?

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Graphic SF Reader
Comment: Checkmate is interfering in Gotham, and Batman is not too happy. Poisoned heroin has turned one triad member into a birdman, and both the Bat and the Game are trying to track down a supplier.


Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Graphic SF Reader
Comment: David Cain, the man that almost framed Batman for murder, and Batgirl's father, has important testimony to deliver. There are those that do not want him to do so, and have hired Deadshot to kill him.

Batman has two problems, he has to protect Cain, and he has to find a way to get Cain to actually want to live.




Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Batman: Bruce Wayne - Fugitive, Vol. 2
Comment: it's ok on it's own, a little better combined with the rest of the series


Editorial Reviews:

One of comics' most enduring heroes, who is set to be a movie star again very soon - Batman - confronts the challenge of his life. This all-new, all-action graphic novel is Act 1 in an epic storyline that will see Gotham City torn apart by the machinations of bloodthirsty mobsters! Things start to fall apart and Gotham becomes entangled in the ultimate gang war! With each faction battling it out with various other gun-toting thugs, can Batman and his 'family' keep innocents from falling into the line of fire? Written and drawn by a talented ensemble cast of comics creators, this is the next step in Batman's evolution - welcome to War Games!


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